With romance novels and ebooks now in the fifth anniversary of their increasingly happy marriage, and taking into account the proliferation of choose-your-own-romance-style ebooks, websites, and downloadable apps, interactive romance fiction has lately really picked up steam.
First, in the summer of 2009, Big Fish Games and Harlequin Enterprises Limited launched a line of online interactive games based on the popular romance-novel series Harlequin Presents.
Then, later that year, New York Times best‚ selling paranormal romance author Marjorie M. Liu partnered with Melissa Heidrich to form PassionFruit Games, a Seattle-based company specializing in PC/Mac-friendly casual game adaptations of Liu’s works. PassionFruit’s first release was Tiger Eye: Curse of the Riddle Box, an initially downloadable-only game that in April 2010 became available as a boxed retail edition.
Also that spring, Nintendo and game developer Genius Sonority launched a new series of Harlequin romances in Japan marketed for the DS handheld gaming system‚ features include a continuously updated character relationship chart, a concierge to navigate stories by mood/type of heroine, and background music.
These and other developments in the area of interactive digital romance recently prompted one blogger to ask, How about adapting a historical romance into an interactive graphic novel with hyperlinks or linked pop-up boxes of brief info blurbs about objects, incidents, laws and the etymology of words?
The possibilities, like any good love story? Endless.